So I was lost at some points, but nevertheless, this short yet really thought provoking story was great experience. Also, looking at the tags you put in, I see my little Silent Hill de-rail story wasn't far from out of place, hehe
Very well made game. I was captivated from the start to the end. A very sad story :( I wont spoil it but recommend that you try this game if you enjoy the indie horror psx style games.
This Game is about 30-45 minutes long and 100% worth the play. What it lacks for content it makes up for in personality. Also a heart breaker. For a game to move me this much with such a short but intriguing story and concept is really impressive not to mention the optimization on this game!
Love the environment and the graphics. The place is highly atmospheric and captures the feeling of an abandoned location. The twist was unexpected but was told very well and clearly. Thank you for making this! 1st game.
This game was a great experience all around, definitely caught us slightly off guard with the ending! The narrative was a bit different from the other lighthouse themed games here on Itch, we had a fun time with it :)
Wow man, the story, the graphics, the music, absolutely everything about this game was beautiful i really really enjoyed it. Thank you so much for making this wonderful piece of art!
This Game was Amazing! It was Creepy and Sad at the same time. We loved the Resident Evil and Dead Space reference! Keep it up and we hope to see more Games like that!
Este juego comienza sintiéndose de terror, cambia a ser de suspenso y termina siendo un drama muy emotivo. Fue un gran viaje de emociones. Muy buen juego!
I’m currently working on another project at the moment, this was a game jam entry so it’s less than perfect. At some point I might revisit the idea and remake the game from the ground up with more content and stuff to do, but for now the new project is taking priority
If you’re interested in following progress I’m posting updates on my Twitter
Possibly, this game seemed pretty unanimously liked so I don’t see why not… Currently working on another project at the moment though so it wont be for a while. If you interested in following progress on that then you can jump on my Twitter, posting a few screenshots of it on there recently
Incredible game. Games don't make me feel emotional often but this one did. Also loved the small easter eggs placed around the game refering to other games. (Dead Space ftw). Thank you for creating this amazing experience.
When I saw this game, among the literal thousands of ITCH.IO horror games, I just looked at it and said to myself: oh, another PS1 spooky game! When I decided to install it (hesitantly, of course) I was met with one of the most concise and beautiful stories from an indie PS1 horror game I have seen in a long, long time. Spoilers from here on out.
The story was...sad, but also hopeful. From what I can gather, a man was drinking so heavily after his wife died, so much so that the daughter, neglected, took care of herself and wished to be apart of the father's life again.
She then ended her own life.
Afterwards, the Keeper decides to close up shop (figuratively, of course) and remove the light bulb from his cursed tower. He leaves the island, neglecting it.
He returns God knows how long later, only to see the place in a state of disrepair, the memories within him so far suppressed it hurts his very soul so much so he can barely remember anything other than the name "Jessica." This is beautiful on so many levels, and the ending, whilst I predicted it, was still a bit of a page turner and kept me invested.
I would one hundred percent recommend this short, 25 minute to 30 minute long game to absolutely anyone. The amount of effort you put into this surely shows how much you love this project. I hope to see more like this from you soon.
On a more critical standpoint, looking at it as a "game" and not a "interactive story", you may or may not notice some flaws. The movement isn't really ironed out as much as I would like and it feels uncomfortable to play (which might have been an aesthetic choice, I wouldn't know). This is my major issue with the game, but a smaller one is how little indication there is of where to go. I liked the small island and the aesthetic of the game so I kept playing, but I can see some issues arise when players who aren't invested in that sort of stuff might be giving up halfway through. Maybe some indication on things like the grandfather clock might have been helpful. Obviously I could have just missed something.
Finally, I think that even if it was hard for me to find the items and/or figure out where the hell to go, I think that the lack of "jumpscares" was helpful in making me not shy away from this and really proving that it's a worthwhile experience that anyone can enjoy. Also the story was just told so perfectly that I was invested without wanting to rush to just "get to the end". I also think that the difficulty of finding where the hell things are helped me immensely to really see all that the island had to offer. For instance, I would have never ever figured out about the gravestone in the side garden had it not been for me getting stuck.
It's pretty obvious that the dad killed himself, he's the skeleton in the closet. So you, the main character, as the dad, are a ghost reliving his regrets.
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So I was lost at some points, but nevertheless, this short yet really thought provoking story was great experience. Also, looking at the tags you put in, I see my little Silent Hill de-rail story wasn't far from out of place, hehe
Very well made game. I was captivated from the start to the end. A very sad story :( I wont spoil it but recommend that you try this game if you enjoy the indie horror psx style games.
Absolutely loved the game. I definitely be on the lookout for your games, because you just created something beautiful. :)
This Game is about 30-45 minutes long and 100% worth the play. What it lacks for content it makes up for in personality. Also a heart breaker. For a game to move me this much with such a short but intriguing story and concept is really impressive not to mention the optimization on this game!
This game was heat
Thought the game was really good made me think about Samsara which is a concept I'm not even really smart enough to express.
Love the environment and the graphics. The place is highly atmospheric and captures the feeling of an abandoned location. The twist was unexpected but was told very well and clearly. Thank you for making this! 1st game.
Great! I like your game.
So good! The ending caught me by surprise :D
Recently i played the thirteenth floor and i really liked it, and this game was amazing too, your games are masterpieces :D
Well done my friend.
I though that this was going to be a normal horror game but that was something else. Amazing game.
Wow man, the story, the graphics, the music, absolutely everything about this game was beautiful i really really enjoyed it. Thank you so much for making this wonderful piece of art!
Excellent Game and Unexpected Story !!(Made Me Cry)
Pretty decent game, but the absolute worst "sailor" accent I have ever heard lmao
Also, someone's clearly a Bioshock fan
I'm confused! Why it also tags Resident Evil?! But no weapons! Because, Resident Evil is a FPS Horror Game!!!
Damn that was emotional, the ending just makes you feel pure sadness
Will it have updated games? Or are you doing another project or game?
I’m currently working on another project at the moment, this was a game jam entry so it’s less than perfect. At some point I might revisit the idea and remake the game from the ground up with more content and stuff to do, but for now the new project is taking priority
If you’re interested in following progress I’m posting updates on my Twitter
Will there be, "The Keeper 2: Deja Vu"?
Possibly, this game seemed pretty unanimously liked so I don’t see why not… Currently working on another project at the moment though so it wont be for a while. If you interested in following progress on that then you can jump on my Twitter, posting a few screenshots of it on there recently
Awesome story and a good ending :)
An interesting story which scared me more than it should have.
Really sucks. =(
Empty on original ideas.
Motion blur inside the ps1 style horror game.
no negative. keep doing what you doing!
Incredible game. Games don't make me feel emotional often but this one did. Also loved the small easter eggs placed around the game refering to other games. (Dead Space ftw). Thank you for creating this amazing experience.
Nice game. Am i wrong, or there a person sit in a boat at the end? When i play second time, i don see him there.
When I saw this game, among the literal thousands of ITCH.IO horror games, I just looked at it and said to myself: oh, another PS1 spooky game! When I decided to install it (hesitantly, of course) I was met with one of the most concise and beautiful stories from an indie PS1 horror game I have seen in a long, long time. Spoilers from here on out.
The story was...sad, but also hopeful. From what I can gather, a man was drinking so heavily after his wife died, so much so that the daughter, neglected, took care of herself and wished to be apart of the father's life again.
She then ended her own life.
Afterwards, the Keeper decides to close up shop (figuratively, of course) and remove the light bulb from his cursed tower. He leaves the island, neglecting it.
He returns God knows how long later, only to see the place in a state of disrepair, the memories within him so far suppressed it hurts his very soul so much so he can barely remember anything other than the name "Jessica." This is beautiful on so many levels, and the ending, whilst I predicted it, was still a bit of a page turner and kept me invested.
I would one hundred percent recommend this short, 25 minute to 30 minute long game to absolutely anyone. The amount of effort you put into this surely shows how much you love this project. I hope to see more like this from you soon.
On a more critical standpoint, looking at it as a "game" and not a "interactive story", you may or may not notice some flaws. The movement isn't really ironed out as much as I would like and it feels uncomfortable to play (which might have been an aesthetic choice, I wouldn't know). This is my major issue with the game, but a smaller one is how little indication there is of where to go. I liked the small island and the aesthetic of the game so I kept playing, but I can see some issues arise when players who aren't invested in that sort of stuff might be giving up halfway through. Maybe some indication on things like the grandfather clock might have been helpful. Obviously I could have just missed something.
Finally, I think that even if it was hard for me to find the items and/or figure out where the hell to go, I think that the lack of "jumpscares" was helpful in making me not shy away from this and really proving that it's a worthwhile experience that anyone can enjoy. Also the story was just told so perfectly that I was invested without wanting to rush to just "get to the end". I also think that the difficulty of finding where the hell things are helped me immensely to really see all that the island had to offer. For instance, I would have never ever figured out about the gravestone in the side garden had it not been for me getting stuck.
Final rating? 9/10.
Bravo.
I think you missed the mark there.
It's pretty obvious that the dad killed himself, he's the skeleton in the closet. So you, the main character, as the dad, are a ghost reliving his regrets.
Interesting story.
I delayed uploading my playthrough, seeing as it was a very personal moment just after recording. I very much so liked it, it hit me really hard.
Thanks for playing man, you stay strong!
amazing game i love it
Good game! More interesting and sad than scary, but I really liked it anyway.
such a phenomenal game, a true inspiration for me, so immersive and emotional
Very atmospheric! I'd really love to see a full length game following this general style.. it was lovely and very creepy!
I will now proceed to throw my video on the pile, watch this one if you like to have your letsplay with a side of beard.
Loved the aesthetics, love lighthouses. Crazy how much atmosphere you created with so little.
This was great! I expected something scary, I got something sad. Story was well done and depressing.
Anyways I did a video on this if anyone wants to check it out I would appreciate it
That was really well done! Nice